![]() ![]() Everyone should visit.Īnyway, looks like my next character will be starting out with the Tireless Mechanic ). ![]() Now for the record, I'm a big Fallen London fan and knew exactly that North is filled with, obviously, great, wonderful things. The next two captains I finally said to myself, "Alright, let's do it, head as North as possible and see what happens". Thus it was a shame to him when the Constables randomly decided to search his boat, find and confiscate the souls he was about to deliver to the Cheery Man, then stand back while an angry Blind Bruiser murdered him and his last 4 crew. All things planned, with a surplus of favours from the Admiralty and some spare money from his soon-to-be-completed endeavours, Reginald was set to make more than a full recovery. At the end chased by a crab who he couldn't dare risk even engaging with, such was his low health, Reginald made it to London, 2 fuel barely left, 8 HP left on the hull. Fine enough, he thought, when one accident led to another and a few unplanned firefights left him with 4/10 crew, crippling the ship.īut nothing could stop him. It started when he realised partway through his journey (plan: London -> Mount Palmerston -> Gaider's Mourn -> Visage note Here Visage was just south of the Abbey and Pigmote Island -> London) that while he was fine for supplies, he was a bit low on fuel to make it to Visage. He found the Brimstone Convention, you know, and sailed to the Khanate (and there he hid behind a wall to avoid a big, mean ship).Īlas, Reginald had a string of bad luck. ![]() I got around a bit, but it was really my second character Reginald (a natural philosopher after his father's bones) that I really started claiming it all, seeing everything. The first one was with my first captain, Urchin (he was an urchin). 5 now, though I've only really had two proper, emotionally affecting deaths. I bought this game a long time ago, but I've just started getting through it. ![]() And because the only thing worse than randomly screwing the player over in a way that makes no sense is to add an instant game over the event gives you +50 Terror and teleports you to the far end of the map, making it practically impossible to return to London without hitting 100 Terror (which triggers an event that almost always gives you an instant game over).Īs a final fuck you the game told me that I could pass on half of a stat of my choice to my next captain, but that was apparently bugged because despite choosing to pass over half my veils and money (did I mention that all of my money were spent on buying cargo that I was gonna sell in London for a higher price?) and my previous character having over 60 veils I still just started with 25 like usual. Apparently my captain, all my officers and every single one of my crewmen were just suicidal idiots. The game gives absolutely no clue whatsoever that this was gonna despite the fact that the fucking edge of the world should be common knowledge. Then suddenly out of nowhere there pops up an event out of nowhere that tells me that apparently going too far north causes you to sail out of spacetime or something. So I continued northwards to see what was beyond. So I was going to towards the northern part of the map when I noticed that there didn't seem to be any coastline. I was starting to get some money and had explored quite a bit of the map. I recently bought this game and was having a lot of fun with it. ![]()
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